Bricky Boy - Interview with the developer of a fantastic app

Did you have any prior development or coding experience?

Yes, we already had some development experience before making Bricky Boy. Our first game was "Lure: The King's Gold", it was an old-school flash game, but recently I ported it to PC too, so now it is available on Itch.io for free. Even if our previous game is totally different from Bricky Boy, the experience that we gained while making it was very useful.

What was the most challenging aspect of developing mobile app?

This game has quite unique powerup system, so the most challenging aspect of Bricky Boy was to make it balanced. And for the artist, the biggest challenge was to make lots of different skins.

The interviewee, Paulius Jazauskas, is the CEO of Moorland Games. Originally “Moorland Games” was founded back in 2014, and at that time the team members were called “Team Moorland”. Back then, the team was focused on games for the web. After spending several years experimenting, building their style, they came up with an arcade and role-playing genre game “Lure: The King’s Gold“. This game is freely available at Itch.io Now, the team is fully re-branded as mobile game developers and is working on several new mobile games.

Name a few of your favorite apps and reason you love them.

My favorite app is Pinout by Mediocre because it's just so beautifully made and the soundtrack is gorgeous too. I also really liked "The Trip" by Henry Gosuen, it has something that other games don't.

How long have you been working on this app?

We worked on this game far too long, it took us almost 3 years to finish. But it was mostly because we made some pauses between development cycles, and we didn't work on Bricky Boy full time, that's why it took us so long.

What need of the user did you have in mind when developing this app?

We wanted to make it feel like the player had a physical handheld device, by developing this game we gave the people a possibility to transform their phones into a retro gaming console.

In what way do you think your app is better than similar apps on the market? Please describe in detail what innovation you think you bring and what you are proud of in your app.

Well, there are some brick-breaker games for mobiles, but the classic brick-breaker controls don't work well on mobile devices. But pinball controls work very well on mobiles, so we took brick-breaker mechanics and merged them with pinball controls. So, this game allows people to play a brick-breaker game on mobile comfortably.

What are your future plans and expected features of the coming new versions of this app?

At the moment this game is complete, but we are thinking about adding more variety like new boss fights, more powerups, and more breakable objects.

Assuming new users of your app are reading this page. What do you want to ask them to do (contact you about X, Share the app, etc.)?

We would like people to try our game and have a good time :)

Bricky Boy

About App:
Bricky Boy is a combination of brick-breaker and pinball game genres, represented in a very original style of handheld gaming consoles from the '90s. Combined with a 8-bit soundtrack, this game will let you enjoy the genuine feel of the long-gone gaming computers.

In Bricky Boy you will find lots of entertaining challenges like:
★Epic Boss Fights!
★Side Quests with Treasure!
★Tons of Unique Power Up Cards!
★Unlockable Bricky Boy Skins!
★Randomly Generated Levels!

Get your Bricky Boy and start the adventure of a lifetime!

Categories: Arcade, Game

Date: November 26, 2021

Developer: Moorland Games

About developer: The interviewee, Paulius Jazauskas, is the CEO of Moorland Games. Original ... Read more

Website: https://moorlandgames.com/

Download

App URL in iTunes
App URL in Google Play

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