Yes, I’ve started making apps back in 2011 for Windows Phone, since then we evolved from simple apps to more and more complex games. Today we have dozens of apps published on all mobile platforms, games on Steam, Switch, and Xbox.
The Co-Op functionality, since we never made real-time multiplayer games, we had to learn everything from the beginning before starting to actually implement it. Fortunately, it wasn’t that big of a deal, because we didn’t require low latency, but it still gave us a lot of work and worries.
ImaginationOverflow is a team of people that comes together in order to make apps or games. Technically , the team consists of two full-time developers, but for every project, they usually invite other developers, graphical and audio designers to help them make our apps and games. ImaginationOverflow started publishing apps in 2011 and games in 2016.
The apps I mostly use are for work, most of them are internal apps made by us that keep us updated on our project’s analytics and customer feedback. Besides our own internal apps, we use Twitter a lot to get in touch with our players and 9gag/Imgur for time-wasting. For games, I mostly play Pokemon Go.
The entire development took us 6 months, from prototype to release, since then we’ve added a bunch of content and mode updates. I’ve been maintaining it and updating for almost 2 years now.
Well, this started off because I and my girlfriend played a lot of Sudoku while commuting. But since we liked to play together, we only played on one phone, and it was honestly a pain because we have different ways of solving sudokus. So why not make one that allows us to play together but on our own phones? After that, it was just a matter of putting it to code.
Innovation is a world throw around too much these days, true innovation is rare and definitely not something that an app can do, in my opinion. What we did differently has added a co-op mode, at the time it wasn’t something that any other of the Sudoku games had (at least working), so the biggest difference is that. We also took special care with the game annotation system and overall interface to avoid confusion or distractions while the player is solving the puzzle.
We have a battle mode almost complete, where players can fight each other and send difficulties around by making squares in the game. It’s basically adding a layer of tension on Sudoku plus the enjoyment of winning and the frustration of losing.
Have fun! We make apps and games to solve people problems (even if it is a little one) and pure enjoyment, of course you can contact us anywhere, email, directly, our discord server, etc. The second thing I wish to say is thank you! Every download help us keep motivation and focus on our work.
About App: Sudoku Zenkai is a game for beginners and advanced Sudoku players. It lets you play cooperatively with your friends! You can start a new puzzle with a friend or simply ask one to help you on that tricky one, two heads are always better than one (usually).
Train your brain, logic and perception skills with Sudoku Zenkai puzzles in six different difficulties so that you can start on trainee levels to exercise your logical thinking and memory, or just jump to the insane levels to give your mind a real workout.
Sudoku Zenkai also features different themes allowing to play on which style you find most comfortable. Tired of numbers? With Sudoku Zenkai emblems you can spice up any Sudoku puzzle with letters, greek, kanji and more.
This game has its own high-quality puzzle generator (no internet required), every day you can enjoy fresh puzzles and compete with friends on who has the best time. With Sudoku Zenkai, you won’t be looking for a paper puzzle ever again!
Date: October 25, 2019
About developer: ImaginationOverflow is a team of people that comes together in order to make ... Read more